Martial options
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Disciplines
Maneuver disciplines are like traditional martial arts, in the sense that gaining access to maneuvers in them usually require training with a teacher or some other exraordinary reason. Look at the "Notes on required relation and theme" column to learn what avenues a character should pursue to qualify for it.
Likewise not all maneuver classes fit without some justification, so using a full-initiator class may also need some refluffing. I encourage going for an archetype for a more "normal" class, but it is no hard requirement.
Discipline | Notes on required relation and theme | Availability |
---|---|---|
Black Seraph | Supernatural reckless two-handed intimidator. Evil and possession themed. Cults are known to dabble in this practice. | Yes |
Broken Blade | Nothing special, general pugilism | Yes |
Cursed Razor | "Occultists" in Fellfen or Wahlminster. Tied to the Ashen Empire | Yes |
Elemental Flux | Retul Totem the planesmith from Old Orn, or some Geniekin | Possibly |
Eternal Guardian | It's cool, so hopefully it will fit somewhere | Possibly |
Golden Lion | Generals from the K'Shaali Empire | No |
Iron Tortoise | Regimented soldiers from the K'Shaali Empire | No |
Mithral Current | Flowing Silver | Yes |
Piercing Thunder | Brienyamar and Queen Brien | Yes |
Primal Fury | Beastkin of Atun'Var in Fellfen | Possibly |
Radiant Dawn | Essentia by another name. Maybe an alternate approach to that of the Machinesmith, or Xedor's Contraption | N/A |
Riven Hourglass | Oykies Akironos the planesmith from Old Orn, and the The Akiromenopolis | Possibly |
Scarlet Throne | Refined nobility | Possibly |
Shattered Mirror | Gedrim Kurgremir the planesmith from Old Orn | Possibly |
Silver Crane | Developed in the Mistwreath in an effort to combat the Ashen Empire | Possibly |
Sleeping Goddess | Being an Elan | Yes and no |
Solar Wind | Varies based on element | Yes and no |
Steel Serpent | Sure. Body mastery, poison using, strangling grappler | Yes |
Tempest Gale | Extraordinary connection to ranged weapons for some reason, or to some elven art of archery. | Yes |
Thrashing Dragon | Nothing special. Two-weapon fighting. | Yes |
Unquiet Grave | Ties to The Undying City of Zu'um on K'Shaal | Possibly |
Veiled Moon | Ties to the sunwards regions of Mendaris, to The Ashen Empire of old Wahlminster. | Yes |
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