Lemlamar
From Vanathul Wiki
Lemlamar [T] |
---|
Description
History
- Settled 3rd century p.o.
Geography
Culture
- "Melting pot" of divine and arcane magic, where they cooperate to create a variety of magical items.
- Most items are reverse engineered from items from Old Orn that are have been discovered in the region, but some original creations do show up.
- High degree of oversight from clergy of the Mistfaith to prevent creation of heretical or simply evil artifacts.
Points of interest
Notes
- Recently established school of artisans.
- Alchemists and some divine casters working to imbue various items with magical properties
- Studies artifacts created by other classes, such as witches, and replicates their effects.
- Origin of Antn Redplain
- Trade routes: Ivonvar, Dunric, Cerelum and other nightwards settlements.
Statistics
Lemlamar [T]
LG small city[1]
Corruption -4;
Crime +0;
Economy +1;
Law +1;
Lore +3;
Society -1 [2]
Qualities: 4 (Academic, Illuminated[3], Holy site, Magically Attuned)
Danger: 5
Demographics
Government: Magical (priests and mayor)
Population: 25,001–50,000 (includes outlying parts)
Marketplace
Base Value 4,800 gp (4,000+20%); Purchase Limit 30,000 gp (25,000+20%); Spellcasting 9th (4th+5)
Minor Items 3d4; Medium Items 2d4; Major Items 1d4
- ↑ Settlement size chart
- ↑ Settlement modifiers
- ↑ Equates to the Darkvision quality