Karkos
From Vanathul Wiki
Karkos Former Regional Capital[T] | |
---|---|
Nationality | Mendaris |
Region | Wahlminster |
Settled | 88 p.o. (784 years ago) |
Ruined | 294 p.o. |
Description
Largely ruined. Decayed after centuries of disrepair. Some partly intact buildings still stand and are inhabited by outcasts from Wahlminster.
History
If what remains of murals and maps are to be believed, Karkos was one of several cities in the region belonging to a burgeoning empire, none of which has survived to the present. They were located in the now blasted Linfield badlands, and under the waters of Lake Demhe.
Geography
Karkos is located near the banks of a river that feeds into the nearby lake.
Culture
The original inhabitants of Karkos are thought to be the progenitors of the humans that emigrated to the rest of Wahlminster after the destruction of Orn.
The buildings are a mix of old Ornian pre-destruction architecture, with additions made by people who did not seem to care much for style.
Currently there are not many inhabitants in Karkos. Due to cultural decay and the recent plague, the only denizens are outcasts and outlaws. This gave rise to lawlessness and a power vacuum that were filled by a few powerful figures.
Notable figures
Points of interest
Statistics
Karkos [T]
TN Small Town[1]
Corruption 1;
Crime 0;
Economy 0;
Law 0;
Lore 1;
Society 0 [2]
Qualities: No Questions Asked, Defiant,
Danger: 0
Demographics
Government: Dynasty/Mafia
Population: 1 001 - 5 000
Marketplace
Base Value 1000; Purchase Limit 5000; Spellcasting 3rd
Minor Items 3d4; Medium Items 1d6; Major Items -
Qualities
No Questions Asked
The citizens mind their own business and respect a visitor’s privacy.
Modifier(s): Lore: -1; Society: +1;
Defiant
The citizens of this settlement have a natural predilection for free thinking that borders on rebellious action.
Modifier(s): Law: -1; Society: +1;
Government
Dynasty/Mafia
Power is concentrated in the hands of a single family or a small group of closely related, inter-married families. These elites have ruled the settlement since its inception, and manipulated the power structure to ensure they remain in power.
Modifier(s): Corruption: +1; Law: +1; Society: -2;