Actions

Goblin Skull Bomb

From Vanathul Wiki

Aura moderate evocation; CL 6th; Weight 1 lb; Slot none; Price 1,200 gp;

description [T]

The original Goblin Skull Bombs were made from the skulls of goblinoids. In recent times, however, those who find it in them to create one of these incidious contraptions have taken to using more practical containers. Examles are hinged metallic containers with mechanisms that spring open on impact, or some other container that can house the highly volatile magic. In these cases any target killed with the bomb are consumed in the same way, but often "refuel" the bomb rather than leaving a skull bomb.

When a goblin skull bomb breaks, the very last creature to touch it bursts into a raging magical flame, automatically suffering 5d6 points of fire damage and also catching fire should it fail a Reflex save (DC 13). If this kills the creature, its body burns away in one round, leaving behind only a pile of ash and the creature’s blackened, burned-out skull, which is a new goblin skull bomb. If the target survives the fire, doesn’t have a skull, or if its skull is destroyed before another creature touches it, it does not create a new goblin skull bomb.

A skull bomb can be used as a thrown weapon with a range increment of 10 feet. If the attacker hits, the skull shatters, immolating the target as described above. If the attacker misses, the skull breaks upon the floor or another nearby hard surface and the attacker bursts into flame. Touching the skull using gloves, gauntlets, or handheld items such as tools or weapons counts as touching the skull. It can be safely moved using spells (such as mage hand or telekinesis) or attacked with ranged weapons (hardness 0, 1 hp).

construction requirements[T]

Feat(s) Craft Wondrous Item, flaming sphere; Cost 600 gp;