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Overland travel

From Vanathul Wiki

The terrain through which a character travels affects the distance he can cover in an hour or a bell. A highway is a straight, major, paved road. A road is typically a dirt track. A trail is like a road, except that it allows only single-file travel and does not benefit a party traveling with vehicles. Trackless terrain is a wild area with no paths.

Terrain Highway Road or Trail Trackless
Desert, Sandy x1 x1/2 x1/2
Forest x1 x1 x1/2
Hills x1 x3/4 x1/2
Jungle x1 x3/4 x1/4
Moor x1 x1 x3/4
Mountains x3/4 x3/4 x1/2
Plains x1 x1 x3/4
Swamp x1 x3/4 x1/2
Tundra, frozen x1 x3/4 x3/4

For other modes of travel the distance covered in an hour or a bell is set, and may or may not be affected by charactet movement speeds or terrain modifiers.

See also

Subcategories

This category has only the following subcategory.

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