Al’kra, The Operated
From Vanathul Wiki
Al’kra is the shattered soul of a mortal youth who was twisted into a bloodthirsty monster by an alien entity.
Summoning Rules[T]
The following describes the requirements and rituals for binding Al’kra.
Spirit Level: 2nd
Constellation: Dark Beyond
Alignment: Chaotic Evil (CE)
Binding DC: 16
Totems: You gain a totem bonus on the spirit’s binding check if you meet some or all of these conditions. (+2 insight bonus for at least one, +4 for all)
- You sacrifice a living creature within the confines of Al’kra’s seal during his ceremony.
- You draw Al’kra’s seal within 10 feet of an abandoned building or a forest.
- You place a custom-made effigy representing Al’kra’s operator within his seal, requiring 2 ranks in Knowledge (local) and 2 ranks in Knowledge (religion).
Ceremony: You sing the Ballad of the Tall Man
Manifestation: The world around your seal rips and tears like a canvas. Al’kra arrives as a large, gaunt, shadowy figure who does not speak or interact with you in the slightest.
Granted Abilities
Al’kra grants the following abilities.
Signs and Influence
The spirit affects you in the following ways:
Physical Sign:
Personality:
Favored Ally:
Favored Enemy: