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Al’kra, The Operated

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Al’kra is the shattered soul of a mortal youth who was twisted into a bloodthirsty monster by an alien entity.

How to read this stat block

Summoning Rules[T]

The following describes the requirements and rituals for binding Al’kra.

Spirit Level: 2nd
Constellation: Dark Beyond
Alignment: Chaotic Evil (CE)
Binding DC: 16
Totems: You gain a totem bonus on the spirit’s binding check if you meet some or all of these conditions. (+2 insight bonus for at least one, +4 for all)

  • You sacrifice a living creature within the confines of Al’kra’s seal during his ceremony.
  • You draw Al’kra’s seal within 10 feet of an abandoned building or a forest.
  • You place a custom-made effigy representing Al’kra’s operator within his seal, requiring 2 ranks in Knowledge (local) and 2 ranks in Knowledge (religion).



Granted Abilities

Al’kra grants the following abilities.



Signs and Influence

The spirit affects you in the following ways:

Physical Sign:

Personality:

Favored Ally:

Favored Enemy: