Actions

Al’kra, The Operated

From Vanathul Wiki

Revision as of 16:26, 15 July 2025 by Mortuus (talk | contribs)

Al’kra is the shattered soul of a mortal youth who was twisted into a bloodthirsty monster by an alien entity.

How to read this stat block

Summoning Rules[T]

The following describes the requirements and rituals for binding Al’kra.

Spirit Level: 2nd
Constellation: Dark Beyond
Alignment: Chaotic Evil (CE)
Binding DC: 16
Totems: You gain a totem bonus on the spirit’s binding check if you meet some or all of these conditions. (+2 insight bonus for at least one, +4 for all)

  • You sacrifice a living creature within the confines of Al’kra’s seal during his ceremony.
  • You draw Al’kra’s seal within 10 feet of an abandoned building or a forest.
  • You place a custom-made effigy representing Al’kra’s operator within his seal, requiring 2 ranks in Knowledge (local) and 2 ranks in Knowledge (religion).

Ceremony: You sing the Ballad of the Tall Man

Manifestation: The world around your seal rips and tears like a canvas. Al’kra arrives as a large, gaunt, shadowy figure who does not speak or interact with you in the slightest.

Granted Abilities

Al’kra grants the following abilities.



Signs and Influence

The spirit affects you in the following ways:

Physical Sign:

Personality:

Favored Ally:

Favored Enemy: