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Aston Kingsley, Archivist of Fell Secrets

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He is the mad steward of a million forbidden secrets and ancient lore. Those with a desire for learning are granted knowledge with the Archivist’s vast intellect and power.

How to read this stat block

Summoning Rules[T]

The following describes the requirements and rituals for binding Aston Kingsley.

Spirit Level: 3rd
Constellation: Scholar
Binding DC: 21
Totems: You gain a totem bonus on the spirit’s binding check if you meet some or all of these conditions. (+2 insight bonus for at least one, +4 for all)

  • The tome you use in Aston’s ceremony possesses a cover made from hide of an exotic being (costs 75 gp).
  • You scribe a bit of lore onto the page of the ceremonial tome, which requires 6 ranks in a Knowledge skill.
  • Aston’s seal is drawn within 10 feet of a place of learning or experimentation.

Ceremony: You place a blank tome in the center of the seal and slowly turn the pages while chanting Aston’s name three times.

Manifestation: When you chant Aston’s name for the third time, the pages begin to turn on their own until the book suddenly stops and ink appears on the tome in a curly manuscript, beckoning you to begin negotiations.

Granted Abilities

Aston Kingsley grants the following abilities.

Major Granted Abilities

Beating the DC by 10 or more grants access to the Capstone Empowerment

Shrink: As a standard action, you reduce a creature or object within 30 feet of you in size. If this ability targets a creature, it and all of its equipment is reduced two categories in size if it fails a Will save (this does not stack with similar effects). If this ability targets an unattended object, it functions as shrink item. This ability lasts for 1 minute per binder level you possess against creatures and objects and you can only shrink one target at a time. After using this ability, it becomes expended for 5 rounds.

Capstone Empowerment: You can shrink a number of creatures or objects equal to your Charisma bonus (minimum 1) and this shrinkage lasts for 24 hours or the duration of your pact.

Minor Granted Abilities

Enhance Vessel’s Mind: You gain a +2 insight bonus to Intelligence. Select 1 Knowledge skill for which you possess no ranks. You are treated as having a number of ranks in that skill equal to your binder level.

Forbidden Lore: You gain an insight bonus on Knowledge checks made to identify monsters and on Spellcraft checks equal to ½ your binder level and you can make these skill checks untrained.

Locate Writings: You can locate any written documents that you have seen before or are otherwise familiar. This is treated as the locate object spell.

Thirst for Knowledge: You can read and understand all languages, as if you had a constant comprehend languages effect. In addition, you gain a +4 bonus on saving throws against written magical traps, such as glyph spells.

Signs and Influence

The spirit affects you in the following ways:

Physical Sign: Whenever you speak, your words appear as luminous sigils that dance to your cadence. Whenever you activate one of Aston’s granted abilities, these sigils dance around the ability’s target.

Personality: You always speak and write properly, correct improper usage of language, and offer random bits of trivia during conversation.

Favored Ally: Humanoid (any with at least 1 rank in a Knowledge skill)

Favored Enemy: Any 1 of the following, chosen during the Ceremony: Aberration (any), Dragon (any), Magical Beast (any), Humanoid (giants), or Ooze (any)

Vestigial Bond (Companion)

You gain the service of a raven familiar for the duration of the pact. Treat your binder level as your wizard level to determine your familiar’s abilities.

This granted ability replaces locate writings.

Legend

See also