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Salendrios, The Tainted Cleanser

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Remembered for temporarily uniting four opposed religions under a single banner, Salendrios would have wiped out pact magic if he was not halted by an untimely death.

How to read this stat block

Summoning Rules[T]

The following describes the requirements and rituals for binding Salendrios.

Spirit Level: 2nd
Constellation: Seer
Alignment: Neutral (N)
Binding DC: 21
Totems: You gain a totem bonus on the spirit’s binding check if you meet some or all of these conditions. (+2 insight bonus for at least one, +4 for all)

  • You bring the holy symbols of a god of law, a god of evil, a god of justice, and a god of magic into your seal and destroy them. Combined, these symbols must be worth at least 1,000 gp.
  • You burn a banner from the Order of Salendrios during Salendrios’s ceremony.
  • You pour a potion of blood biography onto Salendrios’s seal during the ceremony

Ceremony: You arrange bones from a monkey’s hand, a rodent’s skull, a rusted cudgel, and an orc’s eye in the four cardinal directions at the center of Salendrios’s seal.

Subject to setting based revisions

Manifestation: The objects rise into the air and are destroyed one by one by Salendrios. The bones crumble, the cudgel shatters, and the eye pops. The remains congeal together, forming the shape of a man with no face save a single, large eye.

Granted Abilities

Salendrios grants the following abilities.

Major Granted Abilities

Beating the DC by 10 or more grants access to the Capstone Empowerment

Spell Reflection: You reflect spells that require an attack roll back upon their caster as an immediate action. When you are the target of a spell that includes an attack roll make an opposed attack roll of the same kind (either melee or ranged). If the result of your attack roll exceeds the caster’s result, the spell is negated. If you beat the caster’s result by 10 or more, the spell rebounds upon its caster as if it were the spell’s original target. Use your attack roll to determine if the spell hits. After using this ability, it becomes expended for 5 rounds.

Capstone Empowerment: Use your binder level in place of your base attack bonus with spell reflection’s attack roll.

Minor Granted Abilities

Domains of Salendrios: While you are bound to Salendrios, you gain the benefits of Godbinder† with one of the following domains: Death, Destruction, Knowledge, Protection, Strength, or War.

Eye of Destruction: You make a ranged touch attack against a target within 100 feet that deals 1d10 points of damage. This damage is untyped and ignores all types of damage reduction. You can make multiple attacks with this granted ability during a full-attack action as if it were a longbow. You must show Salendrios’s sign in order to gain this benefit.

Reveal Faith: You can detect an opponent’s religion at will as a standard action, functioning as reveal heretic.

Weapon of Penance: While you are bound to Salendrios, you are proficient with the sawtooth saberue and gain the benefits of Weapon Focus with this weapon. At 10th level, you also gain the benefits of Greater Weapon Focus with the sawtooth saber.

Signs and Influence

The spirit affects you in the following ways:

Physical Sign: An eye appears in the center of your right hand’s palm. When you activate one of Salendrios’s granted abilities, glowing tattoos appear on your elbows and knees.

Personality: You loathe religion and refuse to enter any house of worship. You must refuse all aid or assistance from any clergyman who worships a chaotic, evil, good, or lawful deity.

Favored Ally: Any (ravaged)

Favored Enemy: Any (creatures with the aura class feature)

Vestigial Bond (Companion)

Salendrios’s physical sign becomes a familiar, functioning as an alchemist’s tumor familiar discoveryum. The tumor acts as a batb1 familiar. You possess a wizard level equal to your binder level when determining your familiar’s abilities. This granted ability replaces eye of destruction.